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Zrzuty ekranu

2007-11-30

As the 2007 Fall AROS has got new look with customized themes and new wallpapers, new Installer and huge work on translations. More screens to come ...

Shown here is the winners works of our Wallpapers Contest, integrated into nightly builds.


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Simplemail mail program being ported to AROS by micken_micken.


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The window of a new AROS installer from Neil Cafferkey.


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WmvAROS - AROS-native evironment preinstalled on VMWare HD image, showing some AROS networking programs - WookieChat IRC client and AROS-Exec download tool, by gobgobgob.


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2006-09-01

Poniżej kilka prac z roku 2006. AROS przedstawia wspaniały program rysunkowy Hogne "M0ns00n" Titlestad'a, Lunapaint v0.2.3. Rosyjska lokalizacja AROS-a. Postęp prac nad koncepcyjnym GUI dla konfiguratora TCPIP i MesaGL (pracuje nad nimi Kalamatee). Zapowiedź klienta FTP z GUI nad którym pracuje Suppah (aka voidstar).

Wspaniały program rysunkowy "M0ns00n" Titlestad'a, Lunapaint v0.2.3 wersja robocza. Pełna obsługa datatypów... i wiele innych zmian.


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Postęp prac nad koncepcyjnym GUI dla narzędzia konfiguracyjnego TCPIP (pracuje nad nim Kalamatee). Strona profilu pozwala wybrać/importować/eksportować kompletny profil/konfigurację Pozwala także ustawić zmienne Env dotyczące AROSTCP.


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Klient FTP z GUI voidstar'a, wersja robocza.


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Sergey Mineychev przetłumaczył na rosyjski wszystkie programy AROS-a oraz dodał rosyjskie czcionki (za zgodą Michaela Malysheva, ATO).


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MesaGL v 6.5 alpha in development by Kalamatee. Not such a beautiful screen, but the latest.


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2004-03-08

PNG icons and PCI handling tool.

Thanks to Michal Schulz AROS now has proper PCI support. This screenshot shows PCITool in action, a program that lets you browse a list of all PCI devices attached to your computer.


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Adam Chodorowski took the time to build a nice set of PNG icons, based on the Gnome "Gorilla" icon set, to show this new AROS feature off. You can also see the new Wanderer preference program, which right now lets you just change the backgrounds of the desktop and directory windows, but will later on allow to customize other of Wanderer's features.

Also notice that all fonts are antialiased.


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2003-11-24

UAE, Zune and gcc at work.

Zune is getting better and better! Now thanks to Georg Steger we have more classes implemented, as you can see. You can also see gcc compiling one of the test programs for the new implemented classes.


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Two instances of UAE running at the same time, showing both the Picasso96 and the chipset emulation at work. UAE for AROS is a Zune application, its graphic output and input handling is in effect done with the help of a custom class made just for the occasion.

A fully qualified GUI is in the work by Adam Chodorowski.


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2003-08-09

More pages in the Zune Preferences, so that you can configure the user interface just the way you like it.


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Even more pages in Zune Preferences.


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Here is the FreeType Manager, which is used for installing and configuring new TrueType fonts in the system. Not very user friendly, but you can fiddle with every little detail. More important, it works. :-)


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The UberPaint 4p bitmap drawing program, recently ported to AROS (which was fairly easy as it uses SDL). As you can see, it's a Deluxe Paint clone. You can also see the beautiful art that Adam Chodorowski has produced with this program. ;-)


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Some more simple demos of the early (and still in progress) Mesa port.


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Editing the Startup-Sequence using JanoEditor, which is currently the standard AROS text editor.


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An empirical experiment which investigates just how many programs you can squeeze into an AROS screenshot. Quite many, as you can see...


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The About dialog was recently updated to show even more information, and not only be extremely stunning. Also, you can see the nice ASCII logotype by Jostein "Taxi" Klemmetsrud that is used when the image isn't available (for example on the floppy).


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Here we have some new features in icon.library. You can see the new effect for selected icons (the "S" directory is selected here, and therefore brighter than the other icons). The icon labels are now draw with an outline, to be visible even on dark backgrounds (this will ofcourse be user configurable in the future).

Also, we can see the file identification in action: the text files in the "S" directory get special def_Text icons, while the file "AROS.png" gets the generic project icon. We don't have many icons right now, but if they were available "AROS.png" would get a def_Picture icon (or even a def_PNG icon, if it was available).


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The Time Preferences application, the Clock and the WritePixelArrayAlpha test program showing alpha blending.


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2003-08-08

More eye-candy, including antialiased TrueTrype fonts.

Antialiased TrueType fonts everywhere. Also notice the new disabled gadget effect.


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The new About dialog, featuring the logo-contest winner. Mesa is also shown in action through the gears demo.


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2003-05-27

A screenshot of an AROS desktop using color gradients.

Zune gradients in action. Mostly vertical gradients, with a horizontal gradient as background of the Gradient-o-matic window.


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2003-04-25

Some screenshots of the latest developments in AROS: more icons from Mason, AHI, JPEG and PNG datatypes and LBreakout 2.

Here you can see some more icons from Martin "Mason" Mertz, the AHI preferences and the PNG and JPEG datatypes in action.


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LBreakout 2, a very nice breakout style game. Ported quite easily by Fabio Alemagna since it uses SDL, which has already been ported earlier by Gabriele Greco.


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2003-04-03

Some new screenshots, showing the skinning abilities of Zune, and the Mason Icons in their full beauty.

The Mason Icons showing trough the Wanderer's windows. You can also see Kitty: that's a shaped window.


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HDToolBox featuring a very psychedelic set of textures, showing the skinning abilities of Zune.

Don't do this at home, it might harm your eyes!


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The Zune preference program in it current status, featuring a very relaxing skin.


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The Zune preference program, showing some of its skinning functions.


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2003-03-30

AROS native running a few demos, including an the irregular-shaped Kitty window.

AROS native running some demos using the VESA.hidd for graphics.


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2002-07-06

Renewed Zune and preferences screenshots

The Locale, Input, Serial and Font preference programs.


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Always the same MUI test applications, plus a barebone Zune prefs editor and another little application, testing the layout engine. You can see how Zune is improving!


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2002-03-17

Here it comes: Zune!

A MUI test application running under AROS hosted, using the Zune engine.


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2002-01-10

Three demos running simultanously on AROS.

Behold AROS in all its beauty: these three demos are running at the same time, carefully supervised by exec. From left to right, "Flamme", "Knp" and "Firework" all show their stuff (the latter demo being the latest addition to the AROS deck of magic cards).


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2001-10-22

Programming in False.

Now you can also develop in AROS using the False programming language by Wouter van Oortmerssen! The screenshot show a False program displaying all primes between 0 and 100 (backwards), with the sourcecode just above. Nice and readable, eh? ;-)


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2001-10-18

Development in AROS.

Doing some development in AROS using XDME and Python. The Python program that is being edited can be seen in action, drawing a simple AROS logo in a window using the IntuitionLibrary module.


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A session with the interactive Python interpreter, using it to list the contents of some directories and read from a text file.


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2001-02-28

Preferences programs.

The first prefs program is finished: Locale. The languages and countries you see in the image are all implemented in AROS. The GUI strings in the image are in German to show that locale.library and catalogs are working.


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2001-02-22

Finally some new screenshots.

Knp, DawaFire, Galaxy. All these look much better in motion, though


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Shows WiMP, a window manipulation tool, plus two games from Aminet which were already ported long time ago.


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Finally kissed topaz 8 good bye. Shows also an irregular shaped window. Clicking in the transparent areas go through to the windows below. The boot shell window shows that windows can now be dragged off the screen. There is also the menu of the file requester window visible


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Multiview with ascii.datatype, binary.datatype and text.datatype in action.


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2000-11-24

ReqTools.

File Requester, Font Requester, String Requester, Long Requester.


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Screenmode Requester, Palette Requester, EZ Requester, Prefs program.


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2000-08-26

Screenshots of AROS/i386-pc running on VMWare/Linux.

Native/i386 AROS' SAD running under VMWare/Linux


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Native/i386 AROS' Workbench Screen running under VMWare/Linux


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2000-07-10

BGUI, the BOOPSI Graphical User Interface.

BGUIDemo.


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The BGUI prefs program and some other BGUI demos.


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2000-05-08

Freetype 2, a font engine with anti aliasing support for outline font formats like TrueType and Type1.

The ftstring Freetype demo program proving that ...


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Another Freetype demo program showing the glyphs of two fonts.


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2000-04-23

A screenshot of AROS running on Linux with many launched programs and another (quite blurry one) screenshot of AROS running natively on IBM compatible computers.

Running natively on IBM compatible computers


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Running under Linux


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2000-04-06

Directory Opus 4.12 running under AROS. Still a bit unstable and some things which don't work (because of not yet implemented AROS functions, no ARexx, ...), but it does work!

Linux Desktop with the Workbench Screen and DOpus running on it's own screen


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Linux Desktop with the Workbench Screen and ConfigOpus running on it's own screen .


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2000-03-09

MAME, the great Multiple Arcade Machine Emulator has been ported to AROS.

Raiden and Caveman Ninja


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StarWars and R-Type 2


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Carrier Wing and 1941


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Outrun and GunForce


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2000-03-01

Now, there is also Doom.

You can run it in a big window


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Or you can run it several times in small windows


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This one has less but bigger windows


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You can run it in multiplayer mode on one machine. Its hard to control, tough. Too many fingers on keyboard :-)


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2000-02-24

Of course, Quake has been ported to AROS.

The start room


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Exploding grenade


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A "nailed" enemy


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A room


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2000-02-23

Here are screenshots of two different voxel demos.

Voxel


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NewVox


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2000-02-12

The "Workbench" of AROS (it's just a screen) with some open windows.

Same picture in two formats


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1999-07-25

A small window with three mutually exclusive gadgets plus a window with all working GadTools gadgets.

Releasing the mouse


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Moving the window around


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All GadTools gadgets that AROS currently supports.


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Clicking on one of the gadgets


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1999-03-02

Screenshots (real screenshots :-)) of the i386-pc port of AROS. This is a standalone version of AROS (which means that the computer is booted with AROS as opposed to the emulation flavour where the computer is booted with another OS and AROS runs as an application on that OS).

A real screenshot of the running AROS.


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and bigger. The dark character in the right top edge is not a bug; it's a second task running to prove that the multitasking actually works.


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A faked screenshot (better readable)


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booting...


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and running (it doesn't do much, yet. It just runs SAD, the serial debugger and waits for input).


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A bit closer.


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1999-02-26

The first game ever ported to AROS was Moria3D. Here are a few screenshots...

A corridor with a ring


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A bend of a corridor


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A room


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1997-06-24

Here are two older screenshots from programs which at that time still ran directly in an X window, because a layers.library did not yet exist. At this time each AROS window mapped to an X window. Today when AROS is running hosted under Linux an X window represents an AROS screen.

Demonstration of some rendering modes and gadgets.


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Displaying Amiga icons


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